"CARTMAN:" "Why did we choose this life?" "[thunder rumbles]" "Why did we become superheroes?" "We dedicate our lives to fighting crime for one reason." "To make a billion dollars on a superhero franchise." "Superheroes and video games-- there's a lot of stuff to take the piss out of you." "Yeah." "There just is." "[epic theme music playing]" "[phone ringing]" "Hello, South Park." "TREY PARKER:" "We learned so much from "Stick of Truth"" "that we decided, let's do another one and take everything we've learned and make it better." "MATT STONE:" "We did learn a lot and I think this game is going to be much, much better." "And now it's going to be worse because I just said that." "Yeah." "Because you said that." "TREY PARKER:" "There's "The Stick of Truth,"" "and this literally happens the next day in town." "Your superpowers are not match for me." "Everybody switch games." "We're playing superheroes now." "TREY PARKER:" "And you're still that same character." "You're still that kid that did all that stuff with the stick." "This dork, like, wearing a little crown?" "And now something new is happening in town." "And so, even though you've really risen to prominence in "The Stick of Truth" game, they're all like, well, you can't play this with us." "You're nobody again." "Does this look like a superhero to you?" "Just seems like a perfect RPG thing of like, you're this big, powerful person and now you're nothing and you've got to work your way back." "FRANK C. AGNONE II:" "Matt and Trey are both gamers." "They've really invested a lot of time and effort into this project, and working closely with Jason and his team, to make sure that they nail this process perfectly." "Even as we're first starting to figure out the first ideas of what it could be, we brought everyone from Ubisoft down and had them in those meetings." "We have this big fight where the kids split up." "And that's basically back story." "How come I have to have the Netflix series?" "I want a move, too." "Do I get my own movie?" "Not everyone gets their own movie." "Maybe we'll just go and do our own franchise." "Yeah." "Yeah." "Oh, you want civil war?" "Is that what you want?" "Yeah, dude." "It's civil war. [beep] you." "Oh, [beep] you." "Get out my house." "Oh, it'd be so cool for them to be in a fight on opposite sides." "[slap] [cries]" "Mom, Kenny hit me right in the face." "Our goal, what we said from the beginning, was we still want that feeling that everyone had of putting their underwear on the outside of their pants and running around with a cape and being like," "I'm going to save the town." "KYLE:" "But then we're just rehashing the same old material." "There's nothing wrong with doing the exact same movie to start a franchise." "How's it going, brother?" "My name's [squeals]." "I started going back and watching PewDiePie play "Stick of Truth."" "This game's really detailed." "You got to appreciate it for that, man." "And it was just the best material I could have." "Because it was like I was watching an audience member play it and what they were thinking about it." "They're all kind of similar-- the attacks or whatever." "I hear him going, well, this part's lame." "And I'm like, OK." "That part's lame." "It was just great to have that as a resource." "Dude, what the [beep]?" "Who let this ordinary citizen into the coon lair?" "KIMBERLY WEIGEND:" "There are RPG elements." "You can level up your character." "There are certain powers that you can equip to your character." "CARTMAN:" "Speedster." "Ah, yes." "Like the Flash or Quicksilver." "I like it." "KIMBERLY WEIGEND:" "You have a team of buddies that join you in all of your combat." "And they'll have their unique personalities and powers, as well." "WARREN PRICE:" "It is an outrageous tactical RPG" "Bring in the thunder." "[electrical shock sounds]" "WARREN PRICE: --in a superhero suit." "This time, it's serious." "KIMBERLY WEIGEND:" "Game development is different from the way that Matt and Trey run the show." "We are very familiar with their process over there." "They do a six-day turn around, from nothing to making an actual episode for the show." "And we do have to elongate that a little bit for our game development process." "JASON SCHROEDER:" "One of the challenges that we knew we'd face is that Trey wants to try stuff and change stuff." "And we need to be as fast as the show, or at least, try to get somewhere close." "The process begins-- it comes out of the writers' room, where we start with a script." "GREG POSTMA:" "Trey will give us a draft." "And the majority of the artwork and design work that's going into this game is designed by our department." "Part of the fun of the first game was that you get to pick what type of character you are, what costumes you get to wear." "Part of this game is going to have that, too, where you get to dress your character up based on your superpower or based on what type of superhero that you are." "These are some concepts that we created to get an idea of what these kids would look like." "There's a very specific style to South Park." "Not everyone can just simply animate and make it look like South Park." "There are a lot of little nuances that I've had to learn." "It is much more complex than some of the more high-graphic games that I've worked on, simply because it's so hand-drawn and it's a unique style." "There's a lot of attention to detail on this show." "If you look at a tree, none of the trees are exactly the same." "They have different lines because everything is hand drawn." "I think the hardest feature that we've had to developed so far has been combat." "The combat stuff is definitely the most intense technical gameplay part of it." "We knew we wanted to keep it turn-based." "CARTMAN:" "We were hurt, yes." "But the intruder had made a critical mistake-- he pissed you off." "Because that works really well for timing and comedy and allows us the conceit of the boys playing a game within a game." "[boom]" "CARTMAN: (CHUCKLING) Nice." "But we definitely wanted it to be a Version 2.0." "I think we can all agree that this kid shows a lot of potential." "We're expanding upon the combat, moving from more traditional JRPG turnstile to something that's a little more tactically based." "And that, pretty much, allows our players to have a lot more flexibility, in terms of how they attack combat." "Car." "Car." "Stay out of the street, damn kids." "[beep] you, dude." "It's civil war, dick." "Being able to pick which heroes they want at their sides, combining powers and abilities, and positioning their characters adeptly." "You're actually having to think a little bit more about your next move and maybe even two or three moves ahead." "TREY PARKER:" "You want it to be complex enough to be fun and challenging and have strategies, but you also want it to be simple enough that it looks like South Park and it is just still fun." "MATT STONE:" "We established, in "Stick of Truth,"" "that you have a magical butt hole." "And so this goes to the next level, where you get" "TREY PARKER:" "We were like, how can we make your farts more powerful than what it was in "Stick of Truth"?" "And we're like, we could start to bend time." "Yeah." "If you make us think, it really rips a hole in the space time continuum." "You really rip one." "MATT STONE:" "Yeah, you can really rip one, which again, was one of those things, like oh, that's a great idea." "But then, when you start to put it into a video game system, it's really hard to figure out." "So I think we figured out a good" "Yeah." "I think we figured out a good time fart system." "[fart sounds]" "[boom]" "TREY PARKER:" "A game is such a different animal than a TV show or a movie or anything." "I don't want just a movie where I press x a lot." "MATT STONE:" "What I'm psyched about with "Fracture" is that I just like the fact that there's something that we're doing that we couldn't do in a show." "And there's a way to experience the town and jokes in a way that you couldn't do in the show." "There are going to be those moments where you're going to look and go, oh, my god." "That was really cool." "We're really excited." "We're excited to tell this particular story." "Hood rats." "Go." "[epic orchestral music playing]" "CARTMAN:" "South Park." "The Fractured but Whole." "[laughs]" "TREY PARKER:" "It was originally called the Butt Hole of Time." "MATT STONE:" "Yeah." "TREY PARKER:" "They ran it past the whatever and they said you can't put butt hole in the title." "The retailers won't put butt hole" "The retailers won't put it there." "on a shelf." "So I just sat there at my desk for hours going, butt hole" "How do I get past this?" "Butt hole, butt hole, butt-- butt hole." "Butt hole." "Butt hole." "ANNOUNCER:" "Available December 6." "Get "The Stick of Truth" free with purchase." "Pre-order now for Towelie Bonus content." "Why did we choose this life?" "[thunder rumbling]" "Why did we become superheroes?" "We dedicate our lives to fighting crime for one reason-- to make $1 billion on a superhero franchise." "Now let's go through the plan one more time." "First, we start with the coon movie." "Then we do the Supercraig movie." "Then Supercraig and Coon will join forces in the Human" "Kite movie, just as we start ramping up Kenny's Netflix series." "How come I have to have the Netflix series?" "I want a movie, too." "You have a movie, Mysterion." "You're in the third Coon and Friends United movie, after your Netflix series." "Yeah, but he's saying he doesn't ever get his own movie." "Do I get my own movie?" "Not everyone gets their own movie." "This franchise plan sucks." "If we want to make billions of dollars, then I think we should start with the Tupperware movie." "Right, start with a black superhero." "Marvel is making a black superhero movie." "Yeah, now." "They waited years to get to that." "We follow their plan." "We do all the real people first, then we sneak the black guy in in phase three." "How about we just do movies starring all of us, like all the time?" "But then we're just rehashing the same old material." "There's nothing wrong with doing the exact same movie to start a franchise." "OK, JJ Abrams." "OK." "Oh, OK, so you're on Cartman's side?" "He just likes this plan because he gets two movies in phase one." "Guys!" "We have to just go with this plan." "We don't even have one movie yet!" "How did it get to this?" "How did we grow so far apart?" "You go with the plan." "Maybe we'll just go and do our own franchise." "Yeah." "Yeah!" "Oh!" "You want civil war, is that what you want?" "Yeah, dude, it's civil war." "Fuck you." "Oh, fuck you, get out of my house." "We'll make way more money on our franchise." "Go ahead." "I bet you don't even get halfway through phase one on your franchise, DC Comics." "[door shutting]" "I thought civil war wasn't supposed to happen until phase three." "Shut up, Supercraig." "[dramatic music]" "I didn't want to have to do this, but you leave me no choice." "Did I just hear someone use a micro-aggression?" "[screaming]"